The better you do in battle the more the style system hypes you up, flashing words like “Awesome” and “Stylish” in neon colors at the top of your screen. Past the simple mechanics, however, perhaps the most important thing about Devil May Cry’s combat is its presentation.Ĭapcom had the brilliant idea to implement an arcade-style grading system for battles, with a “Style” gauge that fills as you use different combos and dodge attacks. As you progress through the game, you can unlock even more combos, as well as additional weapons. The key to Devil May Cry’s combat is that it’s easy to pick up, only using a few buttons, but at the same time is deceptively deep. Devil May Cry was intentionally a hard game, which made overcoming those challenges and getting a good score even more satisfying.
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